Friday 21 November 2008

Game deveopment and discussion

Game Artwork: Complex Tileset

I've been spending a lot of time making artwork for games lately. Since I'm a developer I understand that sometimes it's very difficult to find artwork for games which is immediately usable. Personally, I was frequently frustrated when I found free tilesets which didn't come with any instructions attached. As a total beginner I wasn't able to use these assets right away and wasted lots of time getting things going. So, without further ado I'd like to share a tileset I've created. This tileset is meant to reflect the inside of an industrial complex. Each image is 25x25 pixels set on a transparent background. I've included a tilesheet ready to use and an example stage. I hope this is helpful and check back again in the future as I may add more tiles.

Update! I've continued to work on the tileset and thought I'd share the changes. I've enlarged the tiles to 50x50 and changed the way the walls are represented. Now, the walls are part of the ceilings tiles instead of the floor tiles -- this means it's easier to build your game's collisions detection since everything is either blocked or not. Anyway, here they are with another example level (this time a real one from my game Forte).

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